Qiang Xu, Ph.D.
Developer Technology Engineer
NVIDIA
I am a Developer Technology Engineer at NVIDIA. I am interested in mobile systems, edge computing, and their intersection with machine learning. My recent research focuses on building efficient machine learning inference systems for emerging applications like augmented reality and large language models. I obtained my Ph.D. in Electrical and Computer Engineering from Purdue University in 2024, supervised by Prof. Y. Charlie Hu. I received my B.E. in Computer Science and Technology from University of Science and Technology of China (USTC) in 2018.
News
| Oct 2025 | I will serve on the TPC of MobiSys 2026. Please consider submitting your paper! [CFP] |
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| Apr 2025 | PPipe accepted to USENIX ATC 2025! |
| Jan 2025 | I will be presenting our EdgeSync paper at PeRConAI 2025! |
| Jun 2024 | I have graduated from Purdue University and will be joining NVIDIA soon! |
| Mar 2024 | ARISE accepted to MobiSys 2024! |
Publications
- EdgeSync: Efficient Edge-Assisted Video Analytics via Network Contention-Aware Scheduling4th IEEE Workshop on Pervasive and Resource-constrained Artificial Intelligence (PeRConAI 2025)
Professional Services
Program committee member
- MobiSys 2026
Journal reviewer
- IEEE Transactions on Mobile Computing
- IEEE Transactions on Networking